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With denser media the candles looked too bright.
And using boxes instead of spheres with spherical media is something ordered
by my religious believes.
--
Jonathan.
"Slime" <noo### [at] hotmail com> ha scritto nel messaggio
news:3bcb4e53$1@news.povray.org...
> Hmm, I looked at the code quickly. You might be able to speed up the
render
> a tiny tiny bit if you change the boxes (holding spherical media) into
> spheres. Then you could change the media sampling parameters and speed it
up
> a bit. Give the sphere a radius of slightly more than one, since there's
> turbulence in the media.
>
> Wouldn't it make more sense to have denser media? In my experience,
although
> wax is somewhat translucent, it's pretty dense nonetheless. All this
> subsurface scattering we're talking about, shouldn't it be happening
mainly
> at the *surface* of the object?
>
> - Slime
>
> [ http://www.slimeland.com/ ]
> [ http://www.slimeland.com/images/ ]
> "JRG" <jrg### [at] hotmail com> wrote in message
> news:3bcb1895$1@news.povray.org...
> > Posted in p.b.s-f.
> > Thank you all for the comments.
> >
> > --
> > Jonathan.
> >
> >
> >
>
>
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