POV-Ray : Newsgroups : povray.binaries.images : candles code : Re: candles code Server Time
17 Aug 2024 10:20:04 EDT (-0400)
  Re: candles code  
From: JRG
Date: 15 Oct 2001 17:43:29
Message: <3bcb5881@news.povray.org>
With denser media the candles looked too bright.
And using boxes instead of spheres with spherical media is something ordered
by my religious believes.

--
Jonathan.

"Slime" <noo### [at] hotmailcom> ha scritto nel messaggio
news:3bcb4e53$1@news.povray.org...
> Hmm, I looked at the code quickly. You might be able to speed up the
render
> a tiny tiny bit if you change the boxes (holding spherical media) into
> spheres. Then you could change the media sampling parameters and speed it
up
> a bit. Give the sphere a radius of slightly more than one, since there's
> turbulence in the media.
>
> Wouldn't it make more sense to have denser media? In my experience,
although
> wax is somewhat translucent, it's pretty dense nonetheless. All this
> subsurface scattering we're talking about, shouldn't it be happening
mainly
> at the *surface* of the object?
>
> - Slime
>
> [ http://www.slimeland.com/ ]
> [ http://www.slimeland.com/images/ ]
> "JRG" <jrg### [at] hotmailcom> wrote in message
> news:3bcb1895$1@news.povray.org...
> > Posted in p.b.s-f.
> > Thank you all for the comments.
> >
> > --
> > Jonathan.
> >
> >
> >
>
>


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