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Oooooo. Now make some people halfway through it :-)
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camera{location<0,0.25,-2> look_at 0.5*y} #declare
T=texture{pigment{crackle scale 0.5 rotate 90 turbulence 0.75 color_map{[0
rgb 1][0.05 rgb 1][0.1 rgb<1,0.25,1>][0.25 rgbf 1][1 rgbf 1]}}
finish{ambient 1}} #declare c=difference{torus{0.5,0.1
rotate -90*x}box{<0.7,0,0.2>,<-0.7,-0.7,-0.2>}} merge{object{c
translate<0.5,0.5,0>} object{c translate<-0.5,0.5,0>}
cylinder{<1,0.5,0>,<1,0,0>,0.1} cylinder{<-1,0.5,0>,<-1,0,0>,0.1}
cylinder{0.5*y,0,0.1} texture{T}}
//Mahalis
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"Steven Pigeon" <pig### [at] iro umontreal ca> wrote in message
news:3BC9CCEF.69C1D279@iro.umontreal.ca...
>
>
> --
> ----------------------------------------------------------
> Steven Pigeon Ph. D. candidate
> University of Montreal.
> pig### [at] iro umontreal ca Topic: data compression
> ----------------------------------------------------------
> http://www.iro.umontreal.ca/~pigeon
>
>
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