> Wouldn't it be possible to do that with double_illuminate, no shadow and
> light fading?
My render uses double_illuminate. That's the only way I got the candle to
brighten up along the sides. diffuse 0.5 and double_illuminate. no_shadow is
not right... it's supposed to cast shadows! I also used light fading...
> Here is what I got when I tried to do so. It dosnt look as good as with
> scattering media but what do you think?
Pretty good actually. At least you added a flame. ^_^
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