POV-Ray : Newsgroups : povray.binaries.images : Faking BSSRDF with BRDF... [7.45kbu] : Re: Faking BSSRDF with BRDF... [7.45kbu] Server Time
17 Aug 2024 12:21:53 EDT (-0400)
  Re: Faking BSSRDF with BRDF... [7.45kbu]  
From: Simon
Date: 11 Oct 2001 18:55:17
Message: <3bc62355@news.povray.org>
> Brazil's subsurface scattering really has me drooling. I wish POV could do
> that. Tell me someone has plans to extend POV to do BSSRDF... please! My
> current method using scattering media involves wild guessing and random
> strokes of luck at best. This is not something that will work consistently
> or predictably. It took me many hours and dozens of tests to get this.
Model
> of the candle and the wick done in sPatch, rendered using POV 3.5b6, with
> radiosity and 1 area_light in 1h 24m 6s. Please let me know what you
think.
> Enjoy.
>
>
Wouldn't it be possible to do that with double_illuminate, no shadow and
light fading?
Here is what I got when I tried to do so. It dosnt look as good as with
scattering media but what do you think?


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