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"MR" <a### [at] bnet> wrote in message news:3bc4eacc$1@news.povray.org...
> hello,
>
> whats the deal on this? there's such a thing as "virtual" memory,
> isn't there, where the app spools out to the hard drive for memory.
> i know that processing slows to a crawl because this is so time-
> consuming, but i got the impression from the post i read that pov-
> ray won't even go the "virtual" memory route.
I'm no expert on memory issues, but I know POV does use virtual
memory. I had a scene that took 580MB memory rendering on
a machine that only has 128MB.
I think the 3.5 beta 5 crashes were due to pov running out of stack space
Gail
--
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* gsh### [at] monotixcoza * Step into the abyss, *
* http://www.rucus.ru.ac.za/~gail/ * and let go. Babylon 5 *
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* Just think of me as the storm before the calm Magic: The Gathering*
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