POV-Ray : Newsgroups : povray.general : dissecting a smooth triangle mesh ?? : Re: dissecting a smooth triangle mesh ?? Server Time
20 Nov 2024 08:32:20 EST (-0500)
  Re: dissecting a smooth triangle mesh ??  
From: MR
Date: 9 Oct 2001 15:23:49
Message: <3bc34ec5@news.povray.org>
thanks trevor,

evidently it does some things other than just its main purpose of
texture mapping for wavefront obj files, since i'm wanting to hack
on an imported 3ds mesh.  i'll read further into his documentation.

miker


"Trevor Quayle" <Tin### [at] hotmailcom> wrote in message
news:3bc2e7ba$1@news.povray.org...
> Steve Cox's UVMapper may come in handy as well
> http://www.uvmapper.com/
>
>
> -tgq
>
>
>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.