thanks trevor,
evidently it does some things other than just its main purpose of
texture mapping for wavefront obj files, since i'm wanting to hack
on an imported 3ds mesh. i'll read further into his documentation.
miker
"Trevor Quayle" <Tin### [at] hotmailcom> wrote in message
news:3bc2e7ba$1@news.povray.org...
> Steve Cox's UVMapper may come in handy as well
> http://www.uvmapper.com/
>
>
> -tgq
>
>
>
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