POV-Ray : Newsgroups : povray.binaries.images : WIP maze : Re: WIP maze Server Time
17 Aug 2024 12:14:02 EDT (-0400)
  Re: WIP maze  
From: Ruy
Date: 9 Oct 2001 13:33:16
Message: <3bc334dc@news.povray.org>
"Pierrick" <nos### [at] hotmailcom> escreveu na mensagem
news:3bc32f0d@news.povray.org...
> This is the first step for an image i'm looking for. I made the maze with
a "growing tree algorithm".
> I'm going to use it in a more interesting scene, perhaps in a natural
environment.

Looks promising. One comment, though: there seem to be an awful lot of very
short dead ends. I've never seen so many in a maze, and it would make it
easier to cross, either looking it from above or, imagining it to be one of
those large mazes with walls 10 feet tall, crossing it from ground level.
You probably should look for a better algorithm. Try
http://www.astrolog.org/labyrnth/algrithm.htm.

> Pierrick - sorry for my bad english ;)

Don't be. Mine is worse...


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