> I'm personally not a fan of using patched POV for highly specialized stuff
(like
> gels) because I think macros are more flexible, but it is much faster once
it's
> done. Maybe the ClothRay and yours could be combined? Of course, strings
would
> have to be added in too. (simple - 1D cloths :-) That would be great.
But,
> then would POV-Ray be a ray-tracer or a simulation engine?
Isn't ratracing simulation of light?
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