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thanks gilles,
i downloaded it and i'm playing with it right now. i imported the
3ds and it didn't take long to figure out how to rotate, translate,
and zoom so i could see what i'm doing, but its gonna take some
figuring to break the mesh apart... i used the lasso tool to select
the arm, and that worked. i tried to delete it (i figured if i could
delete it then i could delete everything but the other arm, and then
i could save it as a file and repeat the process for the other parts.),
but it deleted the entire skeleton.
the ungroup looked promising, but it wasn't activated... i imagine
it needs to see several objects welded together before ungroup
is an option.
is there an amapi support group? hmmm... maybe i need to
search "amapi" under newsgroup listings.
anyway, just wanted to say thanks. by the way, i owe you an
apology. i checked out your site and it got soaked from me
drooling all over it. ;-)
miker
"Gilles Tran" <tra### [at] inapginrafr> wrote in message
news:3bc1ec61$1@news.povray.org...
> > BUT... i don't want to make the job 10 times harder than what it is.
> > would i be able to accomplish this in moray, or some other low-dollar
> > 3D app which could then be reintegrated into pov-ray?
>
> There's a thread above about getting Amapi 4.15 for free. It should do the
> trick.
>
> G.
>
>
> --
>
> **********************
> http://www.oyonale.com
> **********************
> Graphic experiments
> Pov-ray gallery
>
>
>
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