POV-Ray : Newsgroups : povray.binaries.images : WIP Room [30kb] : Re: WIP Room [30kb] Server Time
17 Aug 2024 12:16:37 EDT (-0400)
  Re: WIP Room [30kb]  
From: JRG
Date: 7 Oct 2001 05:35:52
Message: <3bc021f8@news.povray.org>
You wrote:
> Well, it seems faintly disconcerting to have poor settings to achieve
> better, less artifact-ridden, results.

I heard about this problem... maybe a bug, or bad implementation?

> <hint>
> Most of the texture are temporary - to be honest I was waiting for chris's
> iso-woods for 3.5....
> </hint>

Why are you waiting?
Shouldn't be too  hard to make something like this:

#declare MY_PIG = pigment { wood blah blah blah}
#declare PIG_FUNC = function { pigment { MY_PIG color_map {[0 rgb 0][1 rgb
1]}}
#declare FUNC = function { f_rounded_box (blah blah blah)}
#declare ROUGH = 0.05;

isosurface {
function { FUNC(x,y,z) + PIG_FUNC(x,y,z).red*ROUGH}
blah blah blah
texture {
pigment {MY_PIG color_map {[ wooden colormap]}}
}


Iso-woods are certainly a big help, but you can't know whether they'll be
available before the end of the round or not, and I guess Christoph won't
make them available before the final release is out.

--
Jonathan


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.