|
|
DuH!..
Is see now.. I wasn't even think cos, and sin..
And I didn't EVER think of rotate, rotate might be nicer on the loop.
Thanks all
Christoph Hormann <chr### [at] gmxde> wrote:
> dav### [at] intrepidvoygrcom wrote:
>>
>> Okay all, just a little bit of help.. I've been trying to come
>> up with this formula for a while loop to create a round
>> set of small cylinders.
>>
>> [...]
> How about:
> #declare Angle=0;
> #while (Angle < 2*pi)
> #declare Point=<cos(Angle), sin(Angle), 0>;
> #declare Angle=Angle+(2*pi/50);
> #declare Point2=<cos(Angle), sin(Angle), 0>;
> cylinder { Point, Point2, 0.05 }
> #end
> Note that you can also use 'rotate' instead of trigonometry.
> Christoph
> --
> Christoph Hormann <chr### [at] gmxde>
> IsoWood include, radiosity tutorial, TransSkin and other
> things on: http://www.schunter.etc.tu-bs.de/~chris/
Post a reply to this message
|
|