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It took 7h8m27s in the Celeron 600MHz 128MB RAM I use at work, at 1024x768
AA0.3.
Ruy
"Chaps" <cha### [at] yahoo com> escreveu na mensagem
news:3bbc99c0@news.povray.org...
> Hi,
> I wonder if I need to change my PC. It is a Pentium II notebook,
> with 256MB memory runing NT4 at ??unknown MHz??
>
> It took me about 20 hours to render the following code.
> Any one to check with a more recent machine?
>
> #include "colors.inc"
> #include "metals.inc"
> #include "functions.inc"
>
> light_source
> {
> <10, 10, 10>
> color rgb 1.0
> }
>
> light_source
> {
> <-5, -5, -10>
> color rgb 1.0
> }
>
>
> camera
> {
> location <0.0 , 5.0 ,-7.0>
> look_at <0.0 , 0.0 , 0.0>
> right x*image_width/image_height
> }
>
>
> // function(x,y,z) { -(sin(5*sqrt(x*x + z*z)+0.00001))/(5*sqrt(x*x
+
> z*z)+0.00001) + y } // onde
> // function {
> f_spiral(sin(3*atan2(z,x)),y,-3+sqrt(x^2+z^2),0.3,0.1,3,1,1,1.5) }
//
> disque avec 6 spirales
>
> isosurface {
> function {
> f_spiral(sin(3*atan2(z,x)),-3+sqrt(x^2+z^2+y^2),y,0.3,0.1,3,1,1,1.5) }
> // alternative declared function
> contained_by { sphere { 0, 3.2 } } // container shape
> //threshold 0.0 // optional threshold value
for
> isosurface [0.0]
> accuracy 0.001 // accuracy of calculation
> [0.001]
> max_gradient 11 // maximum gradient the
> function can have [1.1]
> //evaluate 1, 1.2, 0.99 // evaluate the maximum
gradient
> //max_trace 1 // maybe increase for use in
CSG
> [1]
> texture {
> bozo
> texture_map {
> [0 T_Gold_3C]
> [0.25 T_Gold_3E]
> [0.5 T_Chrome_3E]
> [0.75 T_Chrome_3E]
> [1 T_Gold_3C]
> }
> }
> }
>
> with this ini file:
>
> [1024x768, AA 0.3]
> Width=1024
> Height=768
> Antialias=On
> Antialias_Threshold=0.3
>
>
>
>
>
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