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Warp:
See that's what I thought too, but I was talking to someone yesterday and they said
to look for a Macro.. Which I thought was odd, and that's why I thought I would ask..
because I thought it was just a texture, names T_Stonexxxx where you would do some
modifications on the Texture. Like a Rougness, diffuse and the like.. Am I correct in
assuming this?
Dave
Warp <war### [at] tagpovrayorg> wrote:
> Sorry for not answering to your question, but I think that there's a bit
> misleading terminology here. When you say "macro" it's quite clear that you
> are not talking about the POV-Ray #macro feature, but just about general
> include files or POV-Ray script/textures in general.
> Of course what you are asking for can be implemented with a #macro, but
> that's not necessary at all - it could just as well be a #declared texture and
> that's it.
> To avoid confusion it may be better to use the correct terminology for what
> you are looking for. I think that what you are looking for is "a texture that
> will do a good stone look".
> --
> #macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
> rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
> ],13),8)-3,10>#end blob{N(array[6]{11117333955,
> 7382340,3358,3900569407,970,4254934330},0)}// - Warp -
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