POV-Ray : Newsgroups : povray.binaries.images : mirrors and glasses [88.3kb] : mirrors and glasses [88.3kb] Server Time
17 Aug 2024 12:12:05 EDT (-0400)
  mirrors and glasses [88.3kb]  
From: marabou
Date: 2 Oct 2001 10:05:27
Message: <3bb9c994@news.povray.org>
hello all!

i want to make two things but don't know where to find in documentation.
maybe someone is nice to help.

1
i made a mirror which works relative fine. but if i try to give him a glas 
(like real mirrors have) it goes dark. code see bottom.

2
the clock's back on the desk is golden. but in mirror it seems to be 
yellow. also, in my opinion contast is missing ans it has to look a little 
bit sharper.

code of mirror
----------------------
#declare spiegel=
union{
box {
        <0,0,0>,<1,1,1>
        scale <0.5,0.3,0.005>
        texture {T_Chrome_5D}
        finish{
                ambient 0.01
                diffuse 0
                phong 0.9
                reflection 1
                brilliance 1
                specular 1
        }
}
box {
        <0,0,0>,<1,1,1>
        scale <0.5,0.3,0.003>
        texture {T_Glass3

        }
        translate z*-0.005
}
}//union spiegel
----------------------

where i have to look at?

thank you


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