POV-Ray : Newsgroups : povray.binaries.images : Car WIP 4 : Re: Car WIP 4 Server Time
17 Aug 2024 14:19:39 EDT (-0400)
  Re: Car WIP 4  
From: Nekar Xenos
Date: 2 Oct 2001 01:37:22
Message: <3bb95292@news.povray.org>
"Batronyx" <bat### [at] cadronhsacom> wrote in message
news:3bb94bfc@news.povray.org...
>
> "Nekar Xenos" <j-p### [at] citywalkcoza> wrote in message
> news:3bb87f5a@news.povray.org...
> >
> > "Dan Dombrowsky" <ddo### [at] vtedu> wrote in message
> > news:3bb879f9@news.povray.org...
> > > Nice Work!
> > >
> > > I think the easiest way for a license plate may be a heightfield. *looks
> > > through links* I think someone has a tutorial about making flat-type
objects
> > > with hfs. Hmmm...
> > >
> > Thanks. After trying to do a guitar with a violin shaped bulge via a
> heightfield
> > and not liking the results(reflection looks bad), I try to stay away from
> height
> > fields. But then again it would probably work for a number-plate as it's not
> the
> > most important part of a car(design-wise)....
> >
>
> Given it's lack of importance, and the fact you'll not likely have a close-up
> shot of it, then you might be able to use a thin slice of a superellipsoid
cube
> (for round corners) and use the image you might make for a height-field as a
> bump-map instead.
>
Sounds good to me. Thanks.

- Nekar


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