POV-Ray : Newsgroups : povray.beta-test : "warp" broken in beta 4? : Re: "warp" broken in beta 4? Server Time
30 Jul 2024 20:17:32 EDT (-0400)
  Re: "warp" broken in beta 4?  
From: Jeff Lee
Date: 1 Oct 2001 23:41:17
Message: <3bb93711.8286435@news.povray.org>
Francois Labreque <fla### [at] videotronca> wrote:
> 
>  From my experience, it works when it is inside a pigment, finish or 
> normal block, but not at the "texture" level.
> 
> For example, Jeff's code will work, if modified this way:
> 
> #declare P_Flat  = pigment { gradient x }
> 
> #declare T_Cylindrical = texture {
>      pigment{
>          P_Flat
>          warp { cylindrical }
>      }
>      scale <0.075/pi,1,10>
>      rotate x*-90
> }

Unfortunately, my *original* texture was much more complex, with several
levels of textures.  :-(


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