POV-Ray : Newsgroups : povray.binaries.images : Chess Pieces/POV-Ray 3.5 : Re: Chess Pieces/POV-Ray 3.5 Server Time
17 Aug 2024 14:18:41 EDT (-0400)
  Re: Chess Pieces/POV-Ray 3.5  
From: Peter Cracknell
Date: 1 Oct 2001 16:59:50
Message: <3bb8d946@news.povray.org>
Yeah, that's something to think about - without putting in much work (ie no
more modelling), I did the included image, which I must admit was heavily
touched up, but came out quite nice I think.

Peter Cracknell

"Slime" <noo### [at] hotmailcom> wrote in message
news:3bb898b4$1@news.povray.org...
> If you put two or three more peices in there, maybe a bishop and a couple
of
> pawns or something, and had some of them horizontal as if they had been
> knocked over, and then gave it some sort of background to replace the
> infinite plane (such as a corner under a bed somewhere, or some little
nook
> where things are likely to get lost), I think it'd be really cool.
>
> It looks really good already.
>
> - Slime
> [ http://www.teja.nu/slime/ ]
> [ http://www.teja.nu/slime/images/ ]
>
> "Peter Cracknell" <pc### [at] lineonenet> wrote in message
> news:3bb60779@news.povray.org...
> > Here's a little image, put together (and rendered) in under an hour -
> > modelled in Rhino,
> > textured, lighted and placed in Moray and then of course rendered in
3.5 -
> > comments welcome.  I'm thinking on playing with the exported code
directly
> > in 3.5 - any recommendations on using any of 3.5's new features to
> > enhance/have fun with this image.
> >
> > Rendered in 17m with a little focal blur and radiosity on a Athlon 1333,
> > textures: floor my own and chess a modification from a moray library tex
> >
> > Peter Cracknell
> > www.petercracknell.com
> >
> >
> >
> >
> >
>
>


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