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bob,
thanks for pointing to the other group for info on making it work
with 3.1. i saw the jpg and animation, and they were both REAL
impressive.
and i apologize. i didn't mean to pick on anybody specifically
when i posted.
thanks, miker
"Bob H." <omn### [at] msncom> wrote in message
news:3bb8b668@news.povray.org...
> "MR" <a### [at] bnet> wrote in message news:3bb8611e$1@news.povray.org...
> >
> > i'm a newbie, and i've been downloading scene files from
> > p.b.s-f and p.t.s-f. although this post refers to those groups,
> > i did not post this in the scene files group simply because
> > this is not a scene file. slap me if i'm wrong.
> >
> > very big thanks to the generous people who share their
> > hard work with everybody. but one small and humble request:
> >
> > if its not too much trouble, please post the version necessary
> > for the render in the text part of your message. i've down-
> > loaded a tornado, animated cloth, and chess set and unzipped
> > them only to find they were megapov when they died in pov.
> > there was no mention of this in the text of the message.
> >
> > since i'm a newbie, i'm trying to stick with the latest official
> > version of pov, and save the unofficial patches for when i'm
> > more qualified to swim in more dangerous waters.
>
> In defense of myself, if it was my tornado.pov at
povray.texts.scene-files,
> it does say "// Vers: unofficial MegaPov 0.4" on the 3rd line of the
message
> text. I most always have put which version can be used. Don't know why I
> skipped over doing so for the newer file at povray.binaries.scene-files.
> Stupid of me, sorry. And I saw just now that it was the one at the
binaries
> group.
>
> That one at text.scene-files has comments about exchanging things to work
> under v3.1 and uses just a cone and torus. The binaries one simply must
use
> either MegaPOV or possibly v3.5 (although I haven't checked).
>
> Bob H.
>
>
>
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