POV-Ray : Newsgroups : povray.beta-test : +ua and anti-aliasing : Re: +ua and anti-aliasing Server Time
4 Nov 2024 13:58:24 EST (-0500)
  Re: +ua and anti-aliasing  
From: Rune
Date: 30 Sep 2001 06:17:54
Message: <3bb6f152@news.povray.org>
"Roy Schulz" wrote:
> I used alpha output with anti-aliasing but didn't get
> the desired result.

You can't count on what you see in the render window in POV-Ray. You have to
view the image in a program that supports the alpha channel, and even in
such a program you sometimes need to turn on the alpha channel yourself.

The next beta will correctly preview the alpha channel in the render window.

Rune
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