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![](/i/fill.gif) |
The texture was a bit messy but here it is
texture{
pigment{
spherical
pigment_map{
[0.0 rgbt 1*<0,1,0,0.75>]
[0.1 rgbt 1*<1,0,0,0.675>]
[0.12 rgbt 1*<0,1,0,0.675>]
[0.2 rgbt 1*<1,0,0,0.6>]
[0.22 rgbt 1*<0,1,0,0.6>]
[0.3 rgbt 1*<1,0,0,0.525>]
[0.32 rgbt 1*<0,1,0,0.525>]
[0.4 rgbt 1*<1,0,0,0.45>]
[0.42 rgbt 1*<0,1,0,0.45>]
[0.5 rgbt 1*<1,0,0,0.375>]
[0.52 rgbt 1*<0,1,0,0.375>]
[0.6 rgbt 1*<1,0,0,0.3>]
[0.62 rgbt 1*<0,1,0,0.3>]
[0.7 rgbt 1*<1,0,0,0.225>]
[0.72 rgbt 1*<0,1,0,0.225>]
[0.8 rgbt 1*<1,0,0,0.15>]
[0.82 rgbt 1*<0,1,0,0.15>]
[0.9 rgbt 1*<1,0,0,0.0.075>]
[0.92 rgbt 1*<0,1,0,0.075>]
[1.0 rgbt 1*<1,0,0,0.0>]
}
}
finish{
reflection 0.6
metallic
}
As you can see, it is only red and green but the high reflectiveness
combined with the ground and sky make for quite a nice texture
"Gail Shaw" <gsh### [at] monotix co za> wrote in message
news:3bb484de@news.povray.org...
>
> "Duncan Adamson" <dja### [at] doc ic ac uk> wrote in message
> news:3bb430fb@news.povray.org...
> > I have just been playing around with Isosurfaces in 3.5.
> >
> > Looks like I am going to have to read my old maths books again to create
> > something really nice.
> >
>
> Cool. What's the texture on the spherelike things? Clear with a high irid?
>
> Gail
> --
> *************************************************************************
> * gsh### [at] monotix co za * Step into the abyss, *
> * http://www.rucus.ru.ac.za/~gail/ * and let go. Babylon 5 *
> *************************************************************************
> * Just think of me as the storm before the calm Magic: The Gathering*
> *************************************************************************
>
>
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![](/i/fill.gif) |