POV-Ray : Newsgroups : povray.beta-test : Scaled turbulence : Re: Scaled turbulence Server Time
30 Jul 2024 22:20:31 EDT (-0400)
  Re: Scaled turbulence  
From: Warp
Date: 28 Sep 2001 04:25:38
Message: <3bb43402@news.povray.org>
Vampyrium <cyb### [at] hotmailcom> wrote:
:    Here is a piece of code that produce some weird results, change the
: lambda and scale to see how it affects the texture.

  I think that bug reports would be nicer if at least *some* textual
description of the problem was provided. "This produces weird results" is
certainly not descriptive enough. Also an opinion/knowledge on how it should
work instead of the current behaviour would be good. This way developers don't
have to guess what are you talking about.

-- 
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


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