"Ken" <tyl### [at] pacbell net> wrote in message
news:3BB08FE8.91083387@pacbell.net...
>
>
> Nekar Xenos wrote:
>
> > I can imagine blobs and iso-surfaces could be difficult, but I don't really
see
> > a problem with primitives?
>
> The converter would need an extremely complex scene file parser with
> about the same capabilities of POV-Ray itself to accomplish that.
> Would you like to wirte a POV-Ray scene file parser from scratch
> just to make a conversion program? I sure wouldn't.
>
Oh, ok.
- Nekar
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