POV-Ray : Newsgroups : povray.binaries.images : A drink, take 2 : A drink, take 2 Server Time
17 Aug 2024 14:18:02 EDT (-0400)
  A drink, take 2  
From: Ruy
Date: 23 Sep 2001 21:02:18
Message: <3bae861a@news.povray.org>
Well, here goes nothing. 9h45min worth of it.

The bottle, glass and (almost invisible) cap are all lathes defined (cubic
splines, BTW). I made the mistake of choosing a very light green as the
color for the bottle and cap, while choosing some varieties of green also
for five of the tiles. Poor choices, I know, but I won't repeat them.

Some technical characteristics:
* max_trace_level is set to 10.
* There is an area light iluminating the scene from behind.
* Radiosity is on, with all default parameters but the count, which is set
to 50.
* Photons are on, with all default parameters. They are shot at all objects
but the tiles and the white background.

I can think of several ways to improve the looks of this scene, but your
comments, as always, are welcome. What I am really interested in, though,
are ways to use radiosity and photons in this scene and still get better
render times. Any thoughts on that?

Ruy


Post a reply to this message


Attachments:
Download 'Booze 2.jpg' (35 KB)

Preview of image 'Booze 2.jpg'
Booze 2.jpg


 

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.