POV-Ray : Newsgroups : povray.binaries.scene-files : Unwanted assymetrical blobs : Re: Unwanted assymetrical blobs Server Time
2 Sep 2024 12:15:32 EDT (-0400)
  Re: Unwanted assymetrical blobs  
From: Trevor Quayle
Date: 21 Sep 2001 07:52:11
Message: <3bab29eb$1@news.povray.org>
> #declare rearlights = blob{threshold 1
>                                 sphere { <0, 0, 0>, StrengthVal, 20 scale
> <.3,1.4,1.8> rotate <0,30,40> translate <8.5,.4,-2.8>}// rear lights
>                                 sphere { <0, 0, 0>, StrengthVal, 20 scale
> <.3,1.4,1.8> rotate <0,-30,40>  translate <8.5,.4,2.8>} // rear lights


>                                 sphere { <0, 0, 0>, StrengthVal, -30 scale
> <10,10,3> rotate <0,-30,40>  translate <8.5,.5,0>} // rear lights
>                                 sphere { <0, 0, 0>, StrengthVal, -50 scale
> <10,.5,10> rotate <0,-30,40>  translate <8.5,-.5,0>} // rear lights


these last two items don't seem to be symmetrical in their dimensions

PS
Why not just create the right hand light and create the left one by scaling
the right by <-1,1,1>?

-tgq


--
camera{location z*13look_at 0}light_source{15 15looks_like{sphere{0 10
}pigment{rgb 1}finish{ambient 15}}}union{torus{3,0.5rotate x*90}cone{y
*4,.5,-y*8,0}cone{-x*4,.5,x*8,0}pigment{rgb<.7,.6,.4>}finish{ambient 0
diffuse 0reflection{1fresnel on metallic 1}}interior{ior 25}rotate 15}
plane{y,-7pigment{checker rgb 0rgb 1scale 4}finish{diffuse.1}}//   TGQ


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