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> #declare rearlights = blob{threshold 1
> sphere { <0, 0, 0>, StrengthVal, 20 scale
> <.3,1.4,1.8> rotate <0,30,40> translate <8.5,.4,-2.8>}// rear lights
> sphere { <0, 0, 0>, StrengthVal, 20 scale
> <.3,1.4,1.8> rotate <0,-30,40> translate <8.5,.4,2.8>} // rear lights
> sphere { <0, 0, 0>, StrengthVal, -30 scale
> <10,10,3> rotate <0,-30,40> translate <8.5,.5,0>} // rear lights
> sphere { <0, 0, 0>, StrengthVal, -50 scale
> <10,.5,10> rotate <0,-30,40> translate <8.5,-.5,0>} // rear lights
these last two items don't seem to be symmetrical in their dimensions
PS
Why not just create the right hand light and create the left one by scaling
the right by <-1,1,1>?
-tgq
--
camera{location z*13look_at 0}light_source{15 15looks_like{sphere{0 10
}pigment{rgb 1}finish{ambient 15}}}union{torus{3,0.5rotate x*90}cone{y
*4,.5,-y*8,0}cone{-x*4,.5,x*8,0}pigment{rgb<.7,.6,.4>}finish{ambient 0
diffuse 0reflection{1fresnel on metallic 1}}interior{ior 25}rotate 15}
plane{y,-7pigment{checker rgb 0rgb 1scale 4}finish{diffuse.1}}// TGQ
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![](/i/fill.gif) |