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"Bob H." <omn### [at] msn com> wrote in message
news:3bab189b$1@news.povray.org...
> "Nekar Xenos" <j-p### [at] citywalk co za> wrote in message
> news:3bab0ae8@news.povray.org...
> > I'm modelling a car in Pov 3.5 Beta 2 and I'm getting asymmetrical blobs
> where
> > I'm expecting it to be symmetrical. Am I missing something somewhere?
> >
> > See post at p.b.s-f.
>
> Perhaps the strain of blobbing is getting to you :-)
>
> I came up with this:
>
>
> #declare rearlights = blob{threshold 1
> sphere { <0, 0, 0>, StrengthVal, 20
> scale <.3,1.4,1.8>/1.33 rotate <0,30,40> translate <8.5,.4,-3>}
> sphere { <0, 0, 0>, StrengthVal, 20
> scale <.3,1.4,1.8>/1.33 rotate <0,-30,40> translate <8.5,.4,3>}
> sphere { <0, 0, 0>, StrengthVal, -20
> scale <3,2,1> rotate <10,30,60> translate <8.5,3,-4>}
> sphere { <0, 0, 0>, StrengthVal, -20
> scale <3,2,1> rotate <-10,-30,60> translate <8.5,3,4>}
> }
>
> It just looked to me like you were using very nonsymmetrical numbers in
> there so I just symmetried (?) them into what looked good to me. You'll no
> doubt need to go back into it yourself and adjust again.
Thanks Bob, I'll take a look at it.
>
> The car is coming along nicely.
This is just a part of the rear.
Regards,
- Nekar
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