POV-Ray : Newsgroups : povray.newusers : strange blobs : Re: strange blobs Server Time
5 Sep 2024 06:16:12 EDT (-0400)
  Re: strange blobs  
From: Nekar Xenos
Date: 21 Sep 2001 06:41:38
Message: <3bab1962@news.povray.org>
"Bob H." <omn### [at] msncom> wrote in message
news:3bab189b$1@news.povray.org...
> "Nekar Xenos" <j-p### [at] citywalkcoza> wrote in message
> news:3bab0ae8@news.povray.org...
> > I'm modelling a car in Pov 3.5 Beta 2 and I'm getting asymmetrical blobs
> where
> > I'm expecting it to be symmetrical. Am I missing something somewhere?
> >
> > See post at p.b.s-f.
>
> Perhaps the strain of blobbing is getting to you  :-)
>
> I came up with this:
>
>
> #declare rearlights = blob{threshold 1
>   sphere { <0, 0, 0>, StrengthVal, 20
>          scale <.3,1.4,1.8>/1.33 rotate <0,30,40> translate <8.5,.4,-3>}
>   sphere { <0, 0, 0>, StrengthVal, 20
>          scale <.3,1.4,1.8>/1.33 rotate <0,-30,40>  translate <8.5,.4,3>}
>   sphere { <0, 0, 0>, StrengthVal, -20
>          scale <3,2,1> rotate <10,30,60>  translate <8.5,3,-4>}
>   sphere { <0, 0, 0>, StrengthVal, -20
>          scale <3,2,1> rotate <-10,-30,60>  translate <8.5,3,4>}
>                            }
>
> It just looked to me like you were using very nonsymmetrical numbers in
> there so I just symmetried (?) them into what looked good to me.  You'll no
> doubt need to go back into it yourself and adjust again.

Thanks Bob, I'll take a look at it.

>
> The car is coming along nicely.

This is just a part of the rear.

Regards,

- Nekar


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.