"Trevor Quayle" <Tin### [at] hotmailcom> wrote:
> I have my camera inside a hollow sphere with no_image looking at another
> sphere. The problem is, I can see the other sphere but it's reflection
> block isn't working.
> Is this a bug or am I doing something wrong here?
>
>
Well, the culprit here seems to be fresnel; with fresnel on, only the
minimum reflection value is used on the sphere.
--
Margus Ramst
Personal e-mail: mar### [at] peakeduee
TAG (Team Assistance Group) e-mail: mar### [at] tagpovrayorg
Home page http://www.hot.ee/margusrt
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