POV-Ray : Newsgroups : povray.beta-test : reflection : Re: reflection Server Time
31 Jul 2024 02:28:24 EDT (-0400)
  Re: reflection  
From: Margus Ramst
Date: 16 Sep 2001 11:09:20
Message: <3ba4c0a0$1@news.povray.org>
"Trevor Quayle" <Tin### [at] hotmailcom> wrote:

> I have my camera inside a hollow sphere with no_image looking at another
> sphere.  The problem is, I can see the other sphere but it's reflection
> block isn't working.
> Is this a bug or am I doing something wrong here?
> 
> 
Well, the culprit here seems to be fresnel; with fresnel on, only the
minimum reflection value is used on the sphere.

-- 
Margus Ramst

Personal e-mail: mar### [at] peakeduee
TAG (Team Assistance Group) e-mail: mar### [at] tagpovrayorg
Home page http://www.hot.ee/margusrt


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