POV-Ray : Newsgroups : povray.binaries.images : Rendering patterns different in 3.1 and 3.5? : Re: Rendering patterns different in 3.1 and 3.5? Server Time
17 Aug 2024 16:10:04 EDT (-0400)
  Re: Rendering patterns different in 3.1 and 3.5?  
From: Warp
Date: 16 Sep 2001 10:32:46
Message: <3ba4b80d@news.povray.org>
Paragon <use### [at] hostcom> wrote:
: I still get different results when I render in 3.5 and use #noise_generator
: 1.  Am I missing something?

  There's no such a thing as #noise_generator (povray gives an error if you
write that). What you probably meant was global_settings { noise_generator 1 }

  But anyway, you could try with different values of accuracy in your
normal block. Try with very small values (such as 0.001 and so on).

-- 
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


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