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Ah yes. I was using a white pigment on the mirrors. So should I increase or
decrease the diffuse?
"Bob H." <omn### [at] msn com> wrote in message
news:3ba4524f@news.povray.org...
> "Mahalis" <don### [at] fakey com> wrote in message
> news:3ba3ebbe$1@news.povray.org...
> > Really? It seemed to me I was getting white mirrors after a few
iterations
> > (I used reflection 0.975).
>
> That happens because diffuse 0.6, being the default anyway, will saturate
> with the mirror pigment after a few bounces of rays.
>
> Bob H.
>
> > "Josh English" <eng### [at] spiritone com> wrote in message
> > news:3BA39328.BC5F8772@spiritone.com...
> > > Mahalis wrote:
> > >
> > > > Just wanted to see if POV 3.1 could do the near-endless reflection
> thing
> > > > between two mirrors...
> > >
> > > You can, but you need to bump max-trace-level up quite a bit,
otherwise
> > you
> > > get black mirrors after a few iterations.
>
>
>
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