POV-Ray : Newsgroups : povray.general : Rendering patterns different in 3.1 and 3.5? : Re: Rendering patterns different in 3.1 and 3.5? Server Time
20 Nov 2024 10:23:28 EST (-0500)
  Re: Rendering patterns different in 3.1 and 3.5?  
From: Paragon
Date: 15 Sep 2001 02:17:57
Message: <3ba2f295@news.povray.org>
After reading more on documentation, I've learned that MegaPOV attempted to
fix the way POV-Ray rendered surface normals, and this is the reason for the
inconsistencies when trying to render the patterns in POV-Ray 3.1 and 3.5
(I've also read about noise_generator, but this was not as helpful).  So
knowing this, I guess I'll be content with using #version 3.1 to get the
results I want.  Though I'm still curious on how I can get better results
with those patterns without using #version 3.1...

-Paragon


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