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"Trevor Quayle" <Tin### [at] hotmail com> wrote in message
news:3ba11f50$1@news.povray.org...
> try loops and macros
>
> i.e.:
>
> #macro SphereLine (startpt,endpt,rad,nsegments)
> union{
> #local i=0;
> #local seglen=(endpt-startpt)/nsegments;
> #while (i<=nsegments)
> sphere{0 rad translate startpt+seglen*i}
> #local i=i+1;
> #end
> }
> #end
>
>
> use like:
> object{SphereLine(<-5,0,-5>,<2,1,2>,0.25,100) texture{MyTexture}}
>
> creates a line from pt1 to pt2 using 100 evenly spaced spheres of radius
> 0.25
That's great Trevor. I'll try that. Many thanks.
~Steve~
>
> -tgq
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