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"JRG" <jrg### [at] hotmail com> wrote in message news:3b9fb3d2@news.povray.org...
> To me the shape looks really good. But I think you should improve the
> textures, both metal and glass.
> I couldn't see your example (the link you posted seems bad or something),
> but I would suggest more variable reflections (something like reflection
> {0.2,0.8 falloff 3}
I'll try that.
>-you are using POV 3.5 AREN'T YOU?)
Who me? ;)
>, ambient 0 (but you'd
> loose your purplish shadow I think), higher brilliance and maybe lower
> diffuse. Ah, and specular highligths should be a bit stronger (not too much
> imo) and maybe just a little less dull.
I've got 'specular 1' but I think it's 'metallic on' that's making it dull.
Thanks,
- Nekar
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