"Ron Parker" <ron### [at] povray org> wrote in message:
> Do reflect on the fact that 4.0 will be a complete rewrite and that 3.5
> took this long to get out. I wouldn't make any short-term plans around
> 4.0.
Don't worry - planning isn't my strong suite... ;) Seriously, though I
cannot help but wonder what baselines has the team set for 4.0:
- how open will the development model be
- what will the license be
- in what direction will the SDL go
> priority. What are you wanting to do with system that you can't do with
a
> preframe shellout?
Basically I just don't like not being able to call the system during
parsing. I don't like being sandboxed -- but since you asked: ;)
For example:
#while( i < n )
#if( i == k )
system( "makestone -10 -r -fm2 -o stone.mesh2" )
#declare Stone = #include "stone.mesh2"
#else
object{ Stone translate Trans(i) )
#end
#end
Now imagine the stone being a huge mesh...
It would be even better if I could treat the STOUD of another program as
being cut and pasted into where the system directive was:
#declare Stone = system( "makestone -10 -r", pipe )
...yeah. I realize it is not a priority. ;(
-- Nikodemus Siivola
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