POV-Ray : Newsgroups : povray.beta-test : Camera matrix bug : Re: Camera matrix bug Server Time
4 Nov 2024 14:59:37 EST (-0500)
  Re: Camera matrix bug  
From: Rune
Date: 9 Sep 2001 14:38:36
Message: <3b9bb72c@news.povray.org>
"Ben Chambers" wrote:
> I could be wrong, but shouldn't the last four entries in
> the matrix be
> 5,5,5,1? ie,
> <1, 0, 0, 0,
>  0, 1, 0, 0,
>  0, 0, 1, 0,
> Tx,Ty,Tz, 1>

No, the matrix only takes 12 floats, 3 for each of the 3 local axis and 3
for the translation. The fourth column is used internally in POV-Ray only.

Could somebody confirm the bug report I posted?

Rune
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