POV-Ray : Newsgroups : moray.win : Moray 'handedness' vs. POV-Ray : Re: Moray 'handedness' vs. POV-Ray Server Time
8 Jul 2024 09:26:29 EDT (-0400)
  Re: Moray 'handedness' vs. POV-Ray  
From: Warp
Date: 29 Aug 2001 07:39:45
Message: <3b8cd481@news.povray.org>
Sander <san### [at] stolscom> wrote:
: How does one mirror about an axis? Shouldn't that be a plane? ;)

  It depends on how you think about it. You can mirror an object in the
direction of an axis, ie. one axis of the object gets inverted.
  This is what scale <-1,1,1> does basicly...

-- 
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}//                     - Warp -


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.