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"Gail Shaw" <gsh### [at] monotixcoza> wrote in message
news:3b86317f@news.povray.org...
> Nearly finished with this I think. I need to work on the dragon's bump map
> and the person's texture. ragon's flame has been removed until I'm happy
> with the dragon's position.
>
> Still need to model a torch for the person to hold, and I think some of
the
> bones and stones
> are intersecting.
Debris scattering looks okay to me. Dragon is very dark but I'm guessing
with fire there it would be lit more. You could put the light_source alone
in for testing and that shouldn't be too much of a slowdown.
Oh yeah, guess the caption requires a dark, as of yet, unseen dragon...
Could be a perfect animation. Fire billowing out and illuminating it as the
guy turns to see.
Bob H.
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