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> A real beauty. Wings are rather thin though, don't know if you have
trouble
> getting thickness for them or if it was intended. Any normals used? I
> couldn't tell. Nice jet anyway.
>
> Bob H.
>
Yeah, I've since fixed the wings... was using a single bezier patch object
in Moray, but when it came time to add markings, etc... needed to use a
second object so that the image maps didn't "bleed through" to the
underside. As far as the normals... I did use surface normals, mostly on the
titanium components (flaps, etc)... basically, created all of the textures
I'd need, then created a material map GIF in PSP. My only issue now is to
cut a hole in the cockpit and add a pilot and instrumentation... figgered
I'd get everything done in Moray, export, and pull a clipped_by on the
forward cockpit using an inverted lathe object.
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