"Tilly" <web### [at] tabsnetde> wrote in message
news:3b81461e$1@news.povray.org...
> Hi,
>
> I just started to create a Motorbike. But I have no (good) Idea to create
a
> texture for the glas of the headlight. Any tips?
Hmmm... synchronicity at work here I think, for i've recently been
considering such an attempt myself. My own thoughts on the headlamp would be
to use a height_field for the outer 'displacement' of the glass (I take it
that's what you mean by 'texture'?). A simple glass finish should suffice.
Looking really good by the way. Are you going to keep an extremely high
level of detail for engine/brake components etc?
I suggest a pearlescent paint job! That should cause you a few headaches ;-)
All the best,
Andy Cocker
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