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Thanks. Could I see the bit of scene code for the swords?
"Ben Chambers" <bdc### [at] hotmailcom> wrote in message
news:3b737e66@news.povray.org...
>
> "Mahalis" <don### [at] fakeycom> wrote in message
> news:3b72f785$1@news.povray.org...
> > So you just did a white, ambient 1 cylinder surrounded by a slightly
> larger,
> > transmit 0.whatever cylinder. How'd you get the outer cylinder to
actually
> > illuminate the objects around it? The documentation says emmitting media
> > doesn't actually act as a light source...
>
> Actually, I used a completely transparent cylinder, with cylindrical
> density and a color map ranging from white (at the center) to red (or
> green). Then, I lined up a 1d area light on the sword. :)
>
> ...Chambers
>
>
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