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In article <3B6### [at] gmx net> , Thomas <tho### [at] gmx net> wrote:
> I finally managed to get the IBM xlc compiler on AIX to compile povray
> (See my note in povray.unix) and I was going through the options and saw
> that I can generate 64 bit code and 32 bit code, any clue if this will
> make a difference to pov's performance? Or will will it have any other
> side effect's?
POV-Ray needs only 32 bit ints, so I would expect that with 64 bit ints you
waste a lot of memory bandwidth.
> And BTW has anyone ever run pov on Itanium machine?
No. If you have one, some benchmarks would be interesting!
> apparently they are pretty good at floating point operations?
I read the same somewhere. It apparently beats the Alpha (RIP)...
Thorsten
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Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
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