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Hi Marc,
marc ferguson wrote in message <3b5b2f49@news.povray.org>...
>Right,
>
>I'm kinda confused about this...
Suggest you look at the animplugin docs
(http://xan-der.tripod.com/AnimPluginContents.html
What I want is this...I place a point, then
>another point and as i place a point, it connects to the point before it,
>then A selected object of my choice moves along this line... (the line is
a
>curve) so its like a cubic spline that you draw...i think...I forgot to
>mention that i dont know the first thing about splines etc. It's a
feature
>in truespace. If anybody knows the first thing about what im talking
about
>then mail me back.
Well, actually, if talking about the mikebspline plugin
(www.stmuc.com/moray/meplugins.html) it works a bit different:
First clicking on it creates a ready spline - whose components you then
manipulate.
On the other hand, if using Piper, it does work quite like that. Of course,
in a cubic spline, the first and last points are control points (These
would be equivalent, in a way, to the green points/lines in TS which you
use to control the curvature of the point. You could read the povray docs
for more detail.
Hope this helps
Regards,
-Anoop
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