|
|
> I like the concept,
Thanks
>but those radiosity artifacts look really terrible.
I definetly agree
>If it were me, I would introduce a surface normal on the walls of the
> structure.. something subtle might get rid of the problem, yet still look
> fairly smooth.
I could do that but it would really be dissapointing if I had to, a good
part of what makes the image nice are the smooth walls.
>
> Andy
>
>
> "Thomas Lake" <tla### [at] homecom> wrote in message
> news:3b5b4238@news.povray.org...
> > Well I finally gave in and added a light source to this image. I tried
for
> > about a week to render this using high quality settings but everything I
> > tried made the artefacts worse. At an error_bound of 0.08 it starts to
> look
> > extremely mottled, though the artefacts are definitely smaller. I could
> > probably get rid of them completely by taking the error_bound below 0.01
> and
> > if I didn't mind spending a month rendering the sucker. I think I might
> make
> > a poster out of this version though. The original was rendered at
> 1280x1024.
> >
> >
> >
>
>
Post a reply to this message
|
|