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I like the concept, but those radiosity artifacts look really terrible. If
it were me, I would introduce a surface normal on the walls of the
structure.. something subtle might get rid of the problem, yet still look
fairly smooth.
Andy
"Thomas Lake" <tla### [at] homecom> wrote in message
news:3b5b4238@news.povray.org...
> Well I finally gave in and added a light source to this image. I tried for
> about a week to render this using high quality settings but everything I
> tried made the artefacts worse. At an error_bound of 0.08 it starts to
look
> extremely mottled, though the artefacts are definitely smaller. I could
> probably get rid of them completely by taking the error_bound below 0.01
and
> if I didn't mind spending a month rendering the sucker. I think I might
make
> a poster out of this version though. The original was rendered at
1280x1024.
>
>
>
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