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> Those flames are a lovely colour, but you may want to vary their shape a
Yes, they are just the flame from another scene with modified color. I plan
on creating different light effects. It seems glows are also a good way to
achieve that, I must try them soon.
> little. IMO the radiosity only approach doesn't suit the subject. You'd be
> better off lighting it creatively, as I think it needs really dark shadows,
> with highlights on the edges of the stones.
I agree completely, but I think I also want to keep the radiosity. In other
images it seems to give much more atmosphere than without it.
> There would be many ways to create stone columns. I believe there are a few
> include files that would do a great job (Ken?), or you could use isosurfaces
> if you wanted them to look authentically old and weathered (although I
> wouldn't know how to do this).
Yes, I will need a better approach than my current ones - because I wouldn't
know how to improve them (except maybe putting lots of small object onto
them).
> All the best,
Thanks
--
#macro C(X,Y)cylinder{X*x<X,0,-Y/2>.1}#end#macro U(R,X,Y)intersection{torus{.9
.1}box{-1 0rotate y*R*90}translate<X,0,Y>scale 1-z*.5}#end union{U(0,0,0)U(1,0
,0)U(2,-1,-1)U(1,1,0)U(1,1.5,-3)U(1,2,0)U(3,1,0)U(2,2,0)U(0,3,0)U(3,2,.5)C(.1,
2)C(.8,1)C(.8,-1)C(1.1,1)C(1.9,-1)pigment{rgb 10}rotate x*90translate<-1,0,4>}
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