POV-Ray : Newsgroups : povray.binaries.images : Playing with Clutter macro again... : Re: Playing with Clutter macro again... Server Time
18 Aug 2024 02:18:22 EDT (-0400)
  Re: Playing with Clutter macro again...  
From: JRG
Date: 11 Jul 2001 06:36:05
Message: <3b4c2c15@news.povray.org>
Yes, that's the problem! It's really strange...

"Christoph Hormann" <chr### [at] gmxde> ha scritto nel messaggio
news:3B4B5D24.3FAF822B@gmx.de...
>
>
> JRG wrote:
> >
> > Now, to say the truth, I'm stuck in a problem that seems a bug to me.
> > Trace() often doesn't work well with isosurfaces (every normal vector is
> > stored as <0,0,0> even if intersection occurs).
> > Or, better, sometimes it works fine like it should and sometimes it
> > completely fails. This happens only with isosurface landscape.
> > It's really a puzzle...
> >
>
> This is a known problem, Megapov's isosurface code seems to be buggy in
> that matter.  Funnily it seems to differ depending on whether you use a
> freshly started program instance or render it a second time...
>
> Christoph
>
> --
> Christoph Hormann <chr### [at] gmxde>
> IsoWood include, radiosity tutorial, TransSkin and other
> things on: http://www.schunter.etc.tu-bs.de/~chris/


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