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Geoff Wedig <wed### [at] darwin epbi cwru edu> wrote:
: Right now, that's the least of my worries. I'm getting some really weird
: behaviors which culminate in a segmentation fault from the triangles. Some
: kind of data corruption. At this point, given the nature of my output, I'm
: starting to suspect the compiler, which isn't a good thing.
If you start messing with meshes (pun intended), you'll get problems :)
I still don't know why my tesselation patch (which tesselates an object
into a mesh) doesn't work. There's something REALLY odd with POV-Ray's mesh
code, and nobody seems to fully understand it.
--
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}// - Warp -
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