Attached is a volumetric rendering using media. What is the best way (i.e.
best quality for shortest rendering time) to get rid of the graininess and
get nice, smooth colors?
Any help would be appreciated.
Jim
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Attachments:
Download 'rohf_density_001.jpg' (65 KB)
Preview of image 'rohf_density_001.jpg'
![rohf_density_001.jpg](/povray.binaries.images/attachment/%3C3b32aaff%40news.povray.org%3E/rohf_density_001.jpg?preview=1)
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