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O.K. Here's the new version. I've removed the glaring white light and
added lamps on fancy lamp posts throughout the maze. It has had additions
and some things moved around. The single wall around the whole mess is now
a raised observation gallery and there is water at the bottom of the whole
maze. My interpretation of the maze is that other's would want to watch to
see how their peers navigate this dangerous facility.
The concept is that no matter where you go in the maze, there are puzzles,
traps and dangers to be overcome. In the background you can see some timber
constructs, so instead of a maze all on 1 level, I have attempted to make
multiple levels to the maze. In the foreground, just to the right of center
is a pole with a ball at the top and a ladder up the side of it. There is a
corresponding pole in the background, off to the left of center and a
tightrope stretches between the two poles... with the lighting, the rope
disappears.
There is a rooftop (back right), a sealed castle tower (center left),
Indiana Jones pylons (front and off screen left), gates, cages, and just
about anything else I could think of to put into this picture.
There are barrels spread throughout the maze and by the front entrance, I
placed a random collection of jars. It is amazing what things you can do
with objects you've created in other renders (my recommendation is to pick a
scale and stick to it for all your creations).
The render with lights and outter wall takes about 30 minutes and only has
2100 objects. Rather small for one of my pictures.
Comments?
Robert J Becraft
aka cas### [at] aol com
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