"Rune" <run### [at] mobilixnet dk> wrote in message
news:3b2ce8b3@news.povray.org...
> Perhaps one reason for the occasional errors could be that a ray
> accidentally hits exactly between two triangles of the heightfield?
Have you tried it with a plane for example? If you get misses there, it
can't be a triangle problem...
- Nikodemus
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