|
|
Jamie,
Thank you. That works very nicely. My first question still remains
unanswered, though: Why is it programmed so the text faces up instead of
foreward?
Steve Shelby
Jamie Davison <jam### [at] ntlworldcom> wrote in message
news:MPG.1595da09a8ef512a98995d@news.povray.org...
> On Sat, 16 Jun 2001 21:01:24 -0500, sshelby wrote...
> > Why does Moray put text in so that it is facing up, instead of facing
the
> > front view? Every time I put text in a scene I have to rotate it -90x,
which
> > makes any later manipulation is more complicated, since it is not
starting
> > at zero. Is there any way to make text appear the right way (that is,
facing
> > the front view, rotation 0,0,0) to begin with?
> > Thank you,
>
> Well not automatically, but...
>
> You create your text object.
>
> Select it.
>
> Click the Local Coordinates Button.
>
> Enter -90 into the x Rotate box.
>
> Click local coordinates again.
>
> Tada!
>
> I think that should work.
>
> Bye for now,
> Jamie.
Post a reply to this message
|
|