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"Morfindel" wrote:
> I saw this animation about 10 times... Um... he swings a
> little too much and gestures a little too much...
I know! In this, my first study of the classic animation principles, I tried
to work on strong poses and to add personality - and I may have achieved
that, but it just looks wrong! But that is what to expect - animation is an
art that takes a long time to learn...
> I would make him smile, and do the wink and the gun (with
> his hand, you know, with his index finger and thumb, etc.)
> at the camera.
Ah, that is so much his personality - thanks!
I'm not sure it would fit into this animation, but I'll remember it for some
other time.
> I would put more shoulder action into it and less hip action.
I'll see what I can do.
> About the names, you might want to have a look at this
<big snip>
Very interesting links there!
According to what I've read my name in Sindarin would actually be Thurin.
AL's name might be Calen Menelcallon (Sindarin) or maybe Ezel Elendil
(Quenya) - just kidding ;)
Well, those elven names probably doesn't fit so well into AL's universe. But
they can be used for inspiration anyway...
Thanks for the feedback!
Rune
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